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#7440
server 2 UWC3 6 Måneder, 3 Uger siden  
Defensive/Beneficial Skills
These skills improve your ability to defend yourself against an enemy and/or provide buffs to your personal stats (health/armor/visibility)
Level 1 Levitation Allows you to jump higher by reducing your gravity
Level 1 Healing Wave Every x seconds you and your nearby teammates around you gain 2 HP
(New)
Level 1 Leather Skin Natural armor enhancement and regeneration
Level 2 Devotion Aura Gives you added health at the start of the round.
Level 5 Unholy Aura Gives you a speed boost, weapons will no longer affect your unholy speed
Level 11 Blink Gives a chance to disable ALL enemy ultimates
(New)
Level 11 Steel Skin [Requires 1 level Vampiric Aura and 3 levels Leather Skin]
Upgrades your Leather Skin and allows Vampiric Aura to steal armor from your enemy
Level 13 Invisibility Makes you partially invisible, you will be harder to see
Level 24 Evasion Gives you a chance of evading incoming attacks




Mirror Damage
These skills cause harm to your enemies when their shots hit you.
Level 8 Thorns Aura Your skin grows thorns causing mirror damage to the person who shot you.
Level 3 Spiked Carapace Similar to Thorns aura with the bonus that your armor may also improve.




Offensive/Damage
These skills increase your ability to deal damage or deal extra damage through your atacks.
Level 6 Serpent Ward You receive (1 to 3) serpent wards each round that damage nearby enemies ( bind a key to wcward to plant one )
Level 11 Shadow Strike You have a chance of hurling a poisoned dagger at the enemy (causes poison damage over time)
Level 9 Critical Strike Gives you a chance of doing double the normal damage
Level 10 Carrion Beetles You have a chance of sending carrion beetles towards the enemy causing extra damage (causes disease damage over time and slower movement)
Level 24 Trueshot Aura Does a substantial amount of extra damage to the enemy
Level 12 Critical Grenade HE Grenades will do a good deal of extra damage
(New)
Level 13 Napalm Grenades Each round your first he grenade will coat your enemies with napalm, anyone they touch will spread the napalm




Disruption
These skills interfere with your enemy's ability to wage combat.
Level 1 Impale Causes the ground the shake beneath your enemy, making it difficult to aim effectively.
Level 5 Hex Gives a chance of morphing your enemy into a less than desirable form (whose movements become spasdic)
Level 6 Bash When you shoot someone you have a chance of rendering them immobile for 1 second.
Level 7 Banish You have a chance of slapping your enemy and propelling them in a random direction.




Miscellanous/Utility Skills
Skills not falling into the other categories are here, their natures vary.
Level 1 Equipment Reincarnation Gives you a chance of regaining your equipment on death
Level 2 Siphon Mana Steal a percentage of the enemy's money, this skill is invaluable for securing the funds needed to wage effective warfare.
Level 3 Vampiric Aura Gives you a percentage of the damage you do in attack back as health. When used as a component for the Steel Skin skill, you will also have your armor strengthened from your attacks.




Team Aid
These skills aid your team.
(New)
Level 4 Repair Armor (Note: You may only repair armor for a teammate, the ability does not work on yourself. This skill earns you XP through the aid of your team.)
Each round you are able to repair armor for a teammate needing it.
(New)
Level 4 Mend Wounds (Note: You may only mend wounds for a teammate, the ability does not work on yourself. This skill earns you XP through the aid of your team.)
Each round you are able to heal some of the wounds for a teammate needing it. If you are trained in the 2nd skill level of Mend you are able to cure poison for your teammates. If you are trained in the 3rd skill level you can extinguish burning due to napalm grenades or flamethrowers.
Level 13 Phoenix You have a chance of reviving the first teammate who dies
Level 19 Fan of Knives Gives a chance of becoming a mole. Moles are disguised like the enemy and will spawn in the enemy camp allowing a chance at a surprise attack. Moles are also likely to be the first player killed in a round, so be on your guard.




Ultimate Abilties
These abilities vary in nature, some provide offensive bonus, others defensive or serve as utility skills. Players may train up to 3 ultimates.
Level 8 Teleport Allows you to teleport to where you aim (avoid ceilings).
(New)
Level 9 Flash of Light This ultimate ablity temporarily blinds your enemy (the duration improves as you gain levels)
Level 12 Big Bad Voodoo Provides invincibility for 2 seconds ( with exception to players wearing a Necklace of Immunity )
(New)
Level 12 Gate Opens a gateway to transport you back to your spawn point and hopefully away from danger
Level 14 Locust Swarm A Swarm of Green Locusts attacks the enemy
(New)
Level 14 Decoy Spawns a fake of yourself where you aim your cursor
Level 15 Chain Lightning Discharges a bolt of lightning that jumps to all nearby enemies
Level 15 Vengeance Your first death each round will allow you to respawn with 50% health ( exception if you are the last living teammate you will not respawn )
Level 16 Flame Strike Your weapon becomes a flame thrower (1 uses every 20 seconds)
Level 16 Entangle Roots Allows you to prevent an enemy player from moving for 10 seconds
Level 17 Suicide Bomber When you die you will explode killing nearby enemies
 
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#7466
Sv:server 2 UWC3 6 Måneder, 2 Uger siden  
Strength
In UWC3 your strength attribute helps determine how much damage you can take in battle before being killed. Enhancing your strength will give you an increase in your base level of health.

Intellect
Your intellect is an important attribute that can help your success with various magic-based skills. Different levels of intellect affect different skills as follows:

Intellect 11) Increased success with Impale attacks
Intellect 12) Increased money siphoned with Siphon Mana
Intellect 13) Increased success with Banish
Intellect 14) Increased success with Hex
Intellect 15) Increased success with Bash
Intellect 16) Improved damage with Trueshot attacks
Intellect 17) Adds 2 serpent wards to your arsenal and decreases refresh time for Teleport
Intellect 18) Enhances Big Bad Voodoo to last for 4 seconds
These bonuses are additive, so at levels 18 all of the bonuses are in effect.

Dexterity
Enhancing your Dexterity will give you an improved chance of using your Evasion skills to avoid taking weapons damage. Mastering Evasion and maximiizing your Dexterity can provide a noticable aid in combat.

Agility
Is speed your thing? Enhancing your Agility will provide an increase in your base level runspeed which stacks with Unholy Aura based increases. A master in Unholy Aura with maximum Agility will be a blur on your screen.

Constitution
Your Constitution determines your body's ability to bounce back after taking damage. Enhancing your constitution will allow you to slowly heal when damage is inflicted. Constitution-based regeneration stacks with Healing Wave.



Resistances
Poison Resistance
Enhancing your poison resistance will give your body an added chance of avoiding poison-based attacks, maximizing your poison resistance will mean never seeing your life slip away after a Shadow Strike.

Disease Resistance
Enhancing your disease resistance will give your body an added chance of avoiding disease-based attacks, such as Carrion Beetles and Locust Swarm. Maximizing your resistance to disease will allow you to never worry about these two attacks.

Electricity Resistance
Tired of being blasted by a lightning bolt from your enemies? Enhancing your resistance to electricity will add the ability for your body to absorb damage from Chain Lightning attacks.

Fire Resistance
Two of the more heinous ways to die in UWC3 are from flamethrower and napalm grenade attacks, which keep causing you burn damage until you drop dead. Enhancing your fire resistance provides two levels of protection, allowing a chance for you to avoid burn damage outright, or if you miss that chance providing a last-ditch chance for you to at least slow down the burning so you can seek help from a medic.

Magic Resistance
Your character's magic resistance can help protect against a variety of special magic-based attacks, many of these are covered by the Necklace of Immunity. Working to enhance your magical resistance may allow you to forego purchasing a Necklace leaving other items available for your first item slot.
 
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Sidste redigering: 2010/02/23 15:34 Af OD DeadMeat.
 
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#7473
Sv:server 2 UWC3 6 Måneder, 2 Uger siden  
bind key "command1;command2"

Shopmenus
shop menu 1-> shopmenu
shop menu 2 -> shopmenu2

Skills
Mend Wounds -> wcmend
Repair Armor -> wcrepair
Dispell Hex -> wcdispell
Gate -> wcgate
Teleport -> wcteleport
Entangle Roots -> wcentangle
Chain Lightning ->wclightning
Serpent Ward -> wcward
Flash of Light -> wcflash
Locust Swarm -> wclocust
Decoy -> wcdecoy
Big bad Voodoo -> wcvoodoo
Flame Strike -> wcflame
Suicide Bomber -> wcsuicide
 
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#7488
Isa ()
Bruger offline Klik her for at se denne brugers profil
Sv:server 2 UWC3 6 Måneder, 2 Uger siden  
 
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#7490
Soft ()
Bruger offline Klik her for at se denne brugers profil
Sv:server 2 UWC3 6 Måneder, 1 Uge siden  
Det er lyn fis man kan få er det tilladt at ligge på bomben.??

Det var det da ikke sidste gang der kørte en wc3 server, man kan jo hverken plant, samle op eller defuse bomben.!!
 
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Vuf vuf
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#7537
Sv:server 2 UWC3 5 Måneder, 3 Uger siden  
 
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